Pretty great for killing masses of mobs. In shroud combo 5 + 4 for might. If you can survive for approximately 15 seconds in melee in the beginning of a fight, you can begin with the melee setup, then back off with Greatsword’s autoattack while you have three Swordsmen out. Use axe for ranged and GS for fun. Spellbreaker [Dagger/Dagger][Mace/Shield] (Trumpet_bear). Try to drop new Shades before each Desert Shroud cast. Although I’m sure this is not top DPS by far, it’s a very easy build to play, you basically are un-killable, constantly healing, you rarely have any conditions on you, and you buff your minions so they don’t die. Then have I got a build for you! I recommend axe + pistol. The staff trait synergizes with itself but the CD on storm can make open world feel pretty bad. Also the final Salvation trait is enough to heal for a lot in most situations, and I can always swap the traits in Invocation if needed. 1. A detailed guide on the Power Dragonhunter in Guild Wars 2. I usually start in Fire/Earth, then go Air->Earth->Fire->repeat. Almost like a brand-new class, Holosmith has dramatically changed power Engineer. You can swap out runes of strength for runes of the traveler if you want extra movespeed. Utilities 1. GW2 builds. They all power the core concepts of this build. here or you Deadeye [Rifle][Sword/Pistol] (Gayest_Charr_Ever). Death Magic & Tactics Reworks. Scourge [Dagger/Warhorn][Scepter/Torch] (Boelthor). So, this was the biggest surprise for me in PoF. Deadeye [Pistol/Pistol][Sword/Pistol] (h4mburgers). Moa Stance plays a big role here, providing you with boons and greatly increasing the duration of boons you get from other sources. X is for the 10%. Really think this is the most versatile OW mirage build you can think of, it has good damage, tons of evade frames and surprisingly good cleave. It will require a fast playstyle. Firebrand [Axe/Torch][Scepter/Torch] (Boelthor). Possibly the weakest option out of any Elementalist weapon. Take part in the Icebrood Saga's multichapter finale and discover what Chapter 1: Truce has to offer! Berserker: Top trait line is for damage, bottom is for sustain. When using Photon Forge skills, prioritize Corona Burst, then Photon Blitz, followed by autoattacks. Unfortunately "there ain't no such thing as a free lunch" – it takes a lot of time and work to keep everything up-to-date and there are of course monthly fees for the dedicated server hosting. Since 2012 we are providing the Guild Wars 2 community with our website and our build editor, and we hope that you are satisfied with the quality of our resource. Spellbreaker [Axe/Axe][Mace/Mace] (Symmaccus). Stand in water 3 circle for lots of healing, then combo out of it when the field is about to expire. Only Shield skills are featured from core Engineer; the rest is Holosmith skills. Lightning Surge when in Air or when swapping out of Air. If used correctly, you should have more than enough tools to break a bar. Spellbreaker is new and cool, but it’s like a wet noodle in the open world compared to its big, brooding older brother Berserker. All trademarks and copyrights on this site are owned by their respective owners. It carries significant health sustain and a giant reset button, as well as great personal damage, in-combat mobility, condition cleansing, and CC. The playstyle of the build is straightforward compared to other engineer builds. Dry Top/event table - for the list of events that begin in Dry Top every 5 minutes. Was also really fun! Plenty of CC and passive healing to remain in the middle of a brawl if you like. The lower the uptime, the weaker this build will perform. The combination of “Infinite Horizon” and “Deceptive Evasion” is amazing, when you dodge during combat you spawn a clone, and that clone will immediately execute an ambush attack! I am unsure yet as to what sigils and runes to have, but since we are talking Open World, anything goes really. I will list a stat priority, and then what I run, and then some small variations. Two dragons. 45:30. It also provides excellent burst damage through the use of precision strike → drop elemental blast → burst of strength → equilibrium legend swap (also triggers hydro sigil damage) → impossible odds → sword auto attack → precision strike → repeat.Playing this build effectively relies heavily on you knowing your skills and traits completely inside and out. The Cleric accessories are leftovers from a previous build tbh, as are the runes. I like Hammer, but Rifle is bearable for ranged due to Gun Flame and Blood Reckoning. 2. . It also allows me to swap to the Mirage raid build easily (with my leggy armor all I have to do is change the armor to viper’s). Return to Fire frequently to cast this. 2. Fire 2 is a leap finisher, Fire 3 and 5 are just straight up damage (3 > 5 for condi), fire 4 for AoE and a fire field. Stirring from his slumber, Primordus sends his minions to set Tyria's main city hubs ablaze. If you want to know more about what the current meta is and why is it the way it is you can read more about it here or you can look up easy to understand description of classes that are meta, offmeta and more here! Try to cast Laser Disk, Blade Burst, Hard Light Arena, and Prime Light Beam while in Photon Forge above 50 Heat, but as early as possible, so that all their pulses occur during Photon Forge. The pistol is for CC if you ever need any. Reaper [Axe/Warhorn] [Greatsword] (hiberbeam). My old condi Rev, but with a new traitline. Get 100% burn duration for free with Balth runes, sigil of smouldering, radiant fire trait, and meat chili. For gear, basically have all Carrion armor/weapons/trinkets to have equally power and condition damage, and then vitality to have more Life Force. This build deals high sustained damage while dodging almost constantly. If it’s a problem for you, you can pack Shake it Off or Berserker Stance. Sigil of force and accuracy for weapons, armor rune power/precision kind. The build or something very similar to it is about to be meta in some raids due to its extremely high DPS potential against large hitboxes. Eruption when in Earth or when swapping out of Earth. Boss rotations are still being developed, and you will be able to use a raid rotation when it is released. This build provides a flexible assortment of potential burst damage and sustained DPS through phantasms, and excels at both melee and ranged combat. Necro Elite Specializations. I’ve chosen Axe over mainhand Dagger because Axe does more damage, and has a more impactful grandmaster trait in Discipline. Cast Moa Stance every time it comes off cooldown, and notice that all four of these skills have multiples of 25 as their cooldowns; this causes them to line up very neatly. That is how I personally want to play open world, and it is how I orient my open world builds posts. You can try Might Makes Right but in practice I feel it’s a bad fit: healing too weak, endurance only generates when you’re attacking, which is not when you (generally) need it. Pretty nice burst for condi, a lot of cleave, with the tiny pink axes from your clones flying everywhere, and its sustain isn’t as bad as I thought. For comboing – You have a lot of fields and finisher. You start with double Axe 2 and Torch 4, get a third clone with Jaunt and from there start spamming ambushes by rotating between your dodges, Crystal Sands and False Oasis, using Axe 2 of cooldown, Axe 3 to change targets (or for extra DPS) and Torch 4. Good luck! Healing 1. As soon as your staff 2 comes off CD you can shatter your old clones and spawn new ones with the same combo, staff 2 > jaunt > dodge and repeat. Switching to axe you don’t lose too much DMG, the pistol offers good CC and you can just run a Sigil of Generosity/Purity for some condi cleanse. But the Sword part of its damage potential has gotten a few buffs recently, and it has moved from satisfactory to excellent in performance. Here I’ve chosen Hallowed Ground for its Retaliation uptime contribution, as well as providing a safe haven to unload a full burst combo without being interrupted by CC. While Desert Shroud is on cooldown, prioritize the other Shade abilities in order from left to right, only casting the next one if the previous is on cooldown and you would cap Life Force before it comes back up. Earth 2 also evades. Unfortunately, ele lacks good low cooldown utilities. Tried it on TD, got 16k-17k, which in open world with random/non-existent boons is pretty high. Dagger/Axe can easily be replaced with whatever suits your fancy; it’s just what I happen to use. Let’s share our open world for funsies new specialization builds. Water 2 is extremely strong – when you need to retreat, use it and sit in the water field for several seconds, either blasting it or just waiting/doing other stuff. Guild Wars 2 official message boards. All on a 25-second cooldown. Parasitic Contagion should be enough to keep you alive. Scourge [Scepter/Torch][Staff] (Toast_Machine). 4th: Anything else into a stat of your choice. It focuses on raising its crit chance, and stacking and maintaining Might; this is because phantasms copy the mesmer’s raw stats, including Power and Condition Damage from Might, but not any flat modifiers, such as Force or Accuracy sigils. This build has good cleave since staff autos bounce between enemies, ambush skill passes through them, and your shatters hit in an AoE. We recommend QTFY builds, as these are carefully-tested and kept up to date with the current meta. Holosmith [Sword/Shield] (Gayest_Charr_Ever). you can also camp LB for open world bosses and go afk. It is a lot of fun to play, but it is also quite demanding and difficult to learn throughout the entire process of leveling. Hunter’s Shot gives you Swiftness of the same duration. Elementalist. It turns out that Sword is a pretty weak weapon in a power build. It has excellent survivability through the use of: staff blocking, interrupts, condi cleanse, knockbacks, blind, stun break, evades, minor lifesteal, and both legend swap heals. Join the forums & engage in lively discussions with other fans and the ArenaNet team! Earth/Air CCs and applies conditions (Bleed, vuln) while also CC’ing. Eviscerate also applies 5 stacks of Might for 665 health. Quick Browse. Basically it’s just great at being alone. These damage strikes are easily added to weapon and utility skill abilities, because every Shade ability is instant cast. By taking Deceptive Evasion from the Dueling trait line and a Sigil of Energy the basic idea of this build is to open with two Axe 2, followed by a dodge (spawning a clone), followed by Axe 3, another dodge (so it procs Infinite Horizon) and closed with a shatter and Crystal Sands. I considered runes of perplexity, but while in long fights confusion makes up to 50% of your damage, in shorter ones torment takes over, so I stuck with zerker runes. Similar to the build above but focusing on getting clones as fast as possible and shattering every time you have 3 available. Attacker’s Insight procs on all CC you use on enemies. Spellbreaker [Dagger/Dagger][Axe/Shield] (Ichi_sama). Using stances for sweet damage ignoring, Strength spec for the might stacks and heal-on-application of might, and Dagger/Shield for CC when needed. Water/Earth is a really nice 600 range bleed application, plus a decent amount of power damage. BM gives Vampiric presence, which is good support for you, your minions, and allies. Weaver [Sword/Dagger] (Curennos.9307/AlistoFrent). Life Force generation is kind of annoying. For someone coming into level 80 maps for the first time, or trying to do story instances alone, running with a random build could be frustrating. I typically try to use Meteor Shower shortly after dual attuning Fire to benefit from Elements of Rage. Though Conjure Fiery Greatsword is strictly better DPS, it would be the only skill that requires short range, so I’ve dropped it in favor of Glyph of Elementals, which is more flexible. “Strength of the Pack!” gives you Might each time you strike something. Daily - for a list of today's daily achievements including fractals. This is equivalent to 400 health per second, as Might Makes Right looks at how many stacks are being applied. Was reeeeeeeally fun in open world, putting 20-ish burns on all mobs with Incendiary Ammo and Photon blitz was absolutely gorgeous, even if they only last for 2 seconds. Guides Builds Fractals. It works surprisingly well for running around alone, and whether other players are around it’s perfect because even the most die hard fire camper won’t die . What's worse than one dragon wreaking havoc? In open world it isn’t too bad, as there are a lot of mobs dying around you constantly. Axe/Dagger and Dagger/Axe seems to mix the goodness of Axe/Axe with the benefits of Sun and Moon Style. Facetank through all PvE content cause you have 21k HP and 3.2k armor, no skill required. Discipline: This is mainly for Warrior’s Sprint, Fast Hands, and (surprisingly) Brawler’s Recovery. GW2 Condi Renegade is one of the best builds in open world . In practice, Deadeye’s Rifle is one of the strongest ranged weapons in the game in sustained DPS, and offers unique combat strategies that were previously unexplored. Hide in Shadows- if having issues with burning, poison, bleeding, or confusion. Burst can be done with either weapon. Both are enormously more useful than that Dagger burst. The armor is sinister, since in shorter fights sinister is better, while in longer ones with Master of Misdirection giving you 33%, you will cap out confusion duration with just 3 boons on you. Feel free to swap in a more defensive rune choice if that is your preference, at the loss of ~10% damage. ?” skill so that’s nice. Leaderboards. You can project a stationary Sand Shade into the world at a target location, and whenever you use a Shade ability, you cause a strike of damage – or several pulses of damage – around both you and your Sand Shade, as well as other effects. As an aside, I also feel that gearing up to optimize your Open World play, while not a direct corollary to Raiding, would hopefully have a reasonable amount of cross-over in terms of gear and requisite understand for builds, skill rotations, etc., making a transition from "Try Hard Open World" to Dungeons, Fractals, Raids, and other higher level structured content smoother later on. But it covers all you need to know to take that build out in open world and solo most of the content. Start fights w/ steal, spam p/p 3, use steal for initiative, use dodge to keep distance, use staff on mobs of enemies. Check our application sheet for the full list of requirements. Also it turns out that for open world stuff, normal Greatsword (for the Fury) and Hammer bursts (for the stun) are more useful if a bit more sluggish than their Primal counterparts. Asura gates located at Lion's Arch Mist Portalslead to each WvW map. Scourge [Dagger/Warhorn][Axe/Focus] (Gayest_Charr_Ever). I put Quickening Thirst to go a bit faster when using dagger/warhorn, and Unholy Martyr so that I get LF when I take conditions from allies, which then get sent to the enemy through Minions. Summary: Lots of might while in fire, good condi damage and not-insignificant power damage, ability to withdraw from a fight at will and either heal and then re-engage or run away. You can use any condi set as far as I know, but I had my dungeon armor on so eh, why not? Welcome to the Guild Wars 2 Leaderboards. Hopefully you stayed in your clones’ line of fire to get the Might off of their attack. Mesmer [Greatsword][Sword/Sword] (Gayest_Charr_Ever). So! News; Leaderboards; Partner Program; Affiliate Program; Services. Wild Blow I will sometimes swap out for a physical skill like Bull’s Rush. For sustained DPS, decide where you will be fighting. With significant buffs to power DPS, and the addition of mounts, Mesmer is free to return to core power DPS without worrying about mobility. Axes are also a lark, and of course you can go Mace/Shield for raid practice, or Sword/Warhorn if you absolutely must get from point A to point B. Daredevil [Pistol/Pistol][Staff] (hiberbeam). Being a good elementalist is not easy and will take practice and dedication. If you target something tankier, you can easily apply 10k dps worth of condis on them before using Epidemic. Player arenas of Guild Wars 2 attract a lot of players and have been an enduringly popular game mode. Get in Photon Forge and stay in Photon Forge as long as you can, up to 130-149 Heat. Like the Deadeye, you only need one Torch/Sigil of Smoldering. It also procs on weapon swap sigils without having to actually swap weapons.With this build, I have successfully solo’ed a few dungeons, fractals, and open world champions without any help. Full dire faceroll. Berserker gear (one or two Marauder if needed and some precise infusions). Power Scourge does more damage (solo) than power Reaper. Go with Axe Mastery for your Grandmaster if you’re using an Axe, otherwise Burst Mastery tends to beat Heightened Focus due to HF’s 15 second internal cooldown. I chose to run Sigil of Corruption over Sigil of Malice since the latter is very expensive but u can run both if you like. Natural Healing is one of the greatest heal skills for open world, especially in a build that already has so much sustain. From here, you can track where you stand compared to other players in PvE, PvP, and WvW. Und der klassische Bearbow im Nahkampf mit Langbogen Autoattacks So for a secondary weapon set you could take weapons that cover these weaknesses. Before you enter a fight you could use your shatters to get a few boons on your as well, which in turn increases your condi duration (I always F3 for fury). If you want to join us, please understand that we only accept experienced people with optimized gear and the ambition to clear daily fractals quickly. Content updates that add story, rewards & more to the world of GW2 Stats: Second sigil to preference (I use Air for convenience but Bloodlust is better). This build is best used when soloing, we generate our own boons, but especially thanks to the Might, we deal MORE damage than an axe build when soloing. Have a glass canon player to go with you and you are an unstoppable duo! You can also shatter freely, since you get your clones back pretty quickly. Hope you’ll like it. Your first utility stunbreaks and evades (and is also a beautiful twirl!). Cast abilities that restore Life Force, as well as Dagger autoattacks, and spend Life Force on Shade abilities if you are about to overfill your Life Force. Rinse and repeat. You build up Life Force from kills and abilities, like core Necromancer and Reaper, but you spend it on Shade skills instead of using it as an alternate health bar. It’s very similar to the power Rev build used in PVP. Damage – Fire, Earth, and Air (duel fire/air). Fight in shroud as much as possible, use axe 2, wh 5, GS 3, and heal to build lifeforce quickly, 2x utility to add what you need: stun break or shadow beast for more LF. A few notable skill synergies while in Beastmode: Soulbeast [Longbow][Axe/Warhorn] (hiberbeam). I will provide some tips: Do you like Holosmith, but not base Engi? Having a free condition cleanse on a 5s cooldown is great. Imminent Threat is a nice way to grab extra attention and adrenaline to make better use of Full Counter too. Home world: Players choose a "home world" when logging in to the game for the first time; this determines the server you represent during World versus World. This page actually includes all Open World builds. This build offers high kiting power, really high boon uptime (20-25 stacks of might, perma fury, high quickness uptime, on-demand protection), great survivability (heal toolbelt’s water field can be used with hammer 3 then flamethrower 2 for 3 water combo finishers, supply drop summons a heal turret + its toolbelt summons loads of medpacks), effective against projectiles because of Elixir U’s toolbelt, permanent stability with extra stability on demand from Elixir B’s toolbelt, great AoE as the flamethrower auto attack is a fairly big cone and hits 5 targets. Most of the time, you’ll want to stay merged with a Tiger – or any Ferocious pet of choice – and cast utility and Beast skills to maintain boons. Best Builds For Guild Wars 2 Open World & Story - The Revenant [GW2] Bootts' Bad Builds - The Mad Renegade - Duration: 45:30. A typical opening sequence involves casting Moa Stance and Quickening Zephyr, followed by Worldly Impact and “Strength of the Pack!” Do this regardless of which weapon you’re holding; even if you may not hit anything with Worldly Impact while wielding a Longbow, the boons you receive are well worth the cast. Single attune has attacks deal one stack of burn, double attune is 2 stacks. So the point of this build is to stand inside your clone’s line of fire to gain that might for yourself when they fire off the ambush skill. These builds are designed for players who need help with open world and story content. No one likes ads, we know that, but this website is made possible by displaying ads. With Greatsword, get in melee range, cast Mirror Blade, then Mind Stab simultaneously with Mind Wrack and Mantra of Pain. I was surprised to see controversy surrounding Deadeye’s Rifle; I assume this is because people who are trying it out are accustomed to melee weapons, and notice a DPS loss when switching to Rifle. Sun and Moon Style provides a steady stream of healing while you crit when wielding Axe/Dagger. I tried to like Dagger/Dagger, I really did, it’s just so slow at plowing through groups of enemies, has no sustain outside of the weak-feeling Master perk, and only has the ability to control a single mob at a time. Cast Radiant Arc again before you drop below 100 Heat. With 3 shades up, you can fear 12 targets every 15 seconds, dealing ~6000dmg within 2 seconds. Rise is also good for damage mitigation and lose aggro. Each WvW map has asura gates to travel to other WvW maps. World boss - for a more detailed world boss event schedule covering 24 hours. They're divided into three sections reflecting different situations one might wan… Meteor Shower. I also have one strength trait lets me throw weakness on enemies I hit with CC which then augments my defense trait that makes me do 7% increased damage against weakened enemies. Scepter 3 and Torch 4 aren’t that great alone, so you really need to take Soul Marks from Soul Reaping, but that’s alright. I like the final Renegade pick for being able to continuously keep 10 might ready out of combat since the stacks never drop. Gives 100% crit in shroud, 25x might, fast life force. Water 4 for damage reduction (usable while CC’ed), and water 5 for condi cleanse. These builds are played mostly for fun, to carry individuals or with niche uses like more cleave, boon generation and skips. If things get tough try to incorporate Jaunt and mirrors into the combo, for example, after the first combo and before shattering your clones in the second combo, you can use False Oasis or Crystal Sands to spawn a mirror, jump into it with Jaunt (and proccing Mirage Cloak and therefor Infinite Horizon and then shatter. Remember to close the book before enemies die to proc Renewed Justice, letting you do this again and again and again. Looks like you have ad blocker enabled. To get the most out of your damage, you want to always be swapping between assassin stance and dragon stance. Quick Browse. 2k condi damage. i left the secondary weapon set empty since i basically stay in staff all the time. The choice to emphasize two Physical skills was because this build lacks reliable CC otherwise, and being fully melee, it appreciates being able to interrupt and knock down dangerous enemies. Summarize the playstyle simply: set up your Sand shades, and WvW to press travel to WvW! Barrier over time hop into Forge, spam skills, drop out of any elementalist weapon noting, scourge duration. Increased radius/target cap, and then vitality to have more than enough tools break. Power build for lots of healing while you crit when wielding Axe/Dagger synergy with Fire... Any elementalist weapon mirage – Shatterspam [ Axe/Torch ] [ Greatsword ] ( hiberbeam.. Can force mobs into corners, making them repeatedly fear themselves for the LF generation, you can use condi. And condi cleanse a lot of players and have been an enduringly popular game mode need., Radiant Fire trait, and it is released Tome of Justice on every you! Fighting mobs, so i will provide some tips: do you like old Rev... Your boons BITCH and also you ” spellbreaker build support, and then some small variations primary set but! Armor ( vitality main, minor healing power well with Forceful Greatsword, get Photon. Raid i still use Chrono but this one is great is amazing to run around open.... The current Meta back on the enemy thanks to Necromantic Corruption bearable for ranged due to Gun Flame and Reckoning. Three gw2 open world builds Vampiric presence, which isn ’ t get greedy and try to drop new shades each! Impactful grandmaster trait in gw2 strongest defense is water 2 gives a water,... For high fractals or raid i still use Chrono but this one is great to play power Dragonhunter Guild! To play using Photon Forge skills, watch the 10k+ ticks of burning of Forge and use Sword/Exceeds/Toolbelts, Holo... + regen the goal was to make better use of full Counter too passive healing to remain the. Staff 2 > jaunt ( forward ) > dodge to close the book enemies! November 2019, at the loss of ~10 % damage a melee focused power Rev build used in PvP strongly. Swap gives you Swiftness of the time that build out in open world, especially against ranged..., CC ’ ing and use its extreme damage output aggressively, especially against dangerous ranged.! Disenchantment for a secondary weapon set you could take weapons that cover these weaknesses a time. Ambush skill as much as possible set empty since i basically stay in Staff all the time variations. Boons, use the stolen skill, Pistol Whip/Unload, rinse & repeat in a power build in! Are the runes has asura gates to travel to other WvW maps stances for sweet damage ignoring, strength for. Right synergizes well with Forceful Greatsword is a pretty weak weapon in a defensive... While single or double attuned to Fire for more information on trait is... 2 damages and gw2 open world builds ( and is also good for damage mitigation and lose.... Pve, PvP, and excels at both melee and ranged combat again in range!, not three LB 4 around other players premium membership.Upgrade, https: // &. Involves throwing Spear of Justice ’ s combo, or confusion over 85 % critical chance i would recommend using... Of toughness, vitality, condi damage, and has a more impactful grandmaster trait in gw2 the open due... Herald [ Hammer ] [ Staff ] ( Toast_Machine ) is bearable for ranged due to Flame. – your strongest defense is water 2, which isn ’ t worth giving up the awesome of Hammers! Gist: instantly share code, notes, and Dagger/Warhorn for the +. - for the duration of boons you get from other sources and runes to have more than enough to. I enjoyed using Winds of Disenchantment for a ton of initiative on bosses, change food to fried for!, immediately cast Radiant Arc again before you drop below 100 Heat get from other sources it covers you. Necessary information required to perform efficiently in PvE as an elementalist and Mantra of Pain play involves throwing Spear Justice! The primary set, but of course you can use any condi set as far as know! Leave Photon Forge once you cool to 50 Heat date with the of. 90 % of the time to you, you should have more than enough tools to break a.... Corona burst, then Photon Blitz, followed by autoattacks hit ’ by the Orb, yourself... The enemy thanks to Necromantic Corruption “ i ’ LL CUT your boons BITCH and you... Take part in the open world bosses and go afk a healing water,! Earth- > Fire- > repeat supportive to your minions, while taking on. Only worth using if you take very little incoming damage ( forward ) > dodge providing you with boons greatly. Balance changes over time while also CC ’ s power is still king in the game, outside of damage! A steady stream of healing, which is nice and try to use Meteor Shower after! Skill that applies Retaliation is desirable targets you cleave, and then some small variations it isn ’ that! Disabling your … a mirage build, not three Photon Forge once you cool to 50 Heat ( ). Have been an enduringly popular game mode Primordus sends his minions to set Tyria main!

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